Rocket 3D Modelling

I was inspired by the film Gravity to create a sequence of a rocket in space and the interiorĀ of the rocket. I decided to use the 3D software by Autodesk called Maya. I created 7 different sequences of a rocket flying through space, the planets in space, the inside of the rocket, birds eye and close up shots of the rocket coming towards the screen. This involved modelling the rocket first of all which was done by using the polygons tool and extruding and adjusting the edges etc to create the shape desired. The planets/space was created by using textures and shaders. The interior of the rocket involved looking at different images on Google and taking inspiration as to what sort of things are in a real rocket and including what i thought would look good in my particular creation. The fire was a particle effect used in the programme.

I used 3D modelling for this clip. After i completed each sequence, they were rendered in Maya individually as images to which i then edited them all into one video for this assignment with the programme Adobe Premiere Pro CS6. Then i uploaded it to Vimeo. Unfortunately, i do not have any screen shots of this project i worked on in Maya as my external hard drive broke that had the project files on.

I am mostly happy with the results of this clip. I think it looks well put together as a sequence but i also feel that it is very obvious that there is two different designs of the rocket in it as i had to model a second rocket due to my project file disappearing. I also wish i had added more texture and colour to the interior of the rocket.

The final video is below.